Pokémon · Basic
Mime Jr.
- Psychic
- Set
- Supreme Victors
- Number
- 115 / 147
- Rarity
- Common
- HP
- 50
- Retreat
- 1
- Pokédex
- #439
- Illustrator
- Miki Tanaka
Market price
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Abilities
Poke-POWER·Baby Evolution
Once during your turn (before your attack), you may put Mr. Mime from your hand onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr.
Attacks
Colorless
Encore
Choose 1 of the Defending Pokémon's attacks. That Pokémon can use only that attack during your opponent's next turn.
Matchups
- Weakness
- Psychic +10
It mimics the expressions and motions of those it sees to understand the feelings of others.